package com.jcj.house;

import com.jcj.gd2d.GameObject;

public class Ladron2 extends GameObject {
    public static float LADRON2_WIDTH = 0.3f;
    public static float LADRON2_HEIGHT = 0.3f;
    public static final float LADRON2_VELOCITY = 3f;

    public Ladron2(float x, float y) {
        super(x, y, LADRON2_WIDTH, LADRON2_HEIGHT);
    }

}
